Key takeaways
Claude can produce a polished video without a manual editing timeline by splitting the work into six jobs: scripting, editing, design, motion graphics, review, and feedback. The result still needs human notes and final approval; this edit took about 600 million tokens and six hours of Claude work.
The workflow improves through reusable design assets and feedback that turns recurring corrections into new instructions; the creator’s first AI edit took about 1.4 billion tokens and 12 hours, compared with about 600 million tokens and six hours for this one. The creator estimates this edit at about $160 at API prices, but says it was covered by a Claude Max 20X subscription; time spent watching cuts and giving notes is not included.
Video Flow
- 0100:00
A six-job system replaces one-shot editing
Claude handled captions, motion graphics, and cards without the creator touching an editing timeline, but the result was not perfect and still needed human notes. Splitting the work into six jobs and saving the instructions as a skill helped avoid the generic look of earlier AI edits.
- 0201:50
Research hooks and write the script
Claude studies successful videos in the creator’s niche, extracts their hooks and formats into a reusable library, and uses those patterns to write scripts. The creator then reads the script to camera.
- 0302:19
Transcribe and cut raw footage
Claude uses Whisper to transcribe raw footage with word-level timestamps, then keeps the last clean take of each line and uses FFmpeg to remove the rest. A short test recording with deliberate mistakes can check whether the retakes are removed and listed.
- 0403:03
Set the visual direction and map each idea
Claude can derive design guidelines or mimic visual references from screenshots, screen recordings, or video files; PromptMotion offers examples with their prompts. Before building graphics, Claude creates a beat map linking each script idea to what appears onscreen, with one readable graphic per idea rather than one per sentence.
- 0504:17
Build graphics in parallel and control renders
Claude splits a long video into sections and assigns each to a sub-agent, which builds graphics with code using Hyperframes to turn web pages into video and create word-by-word captions. Planning and creative direction go to more capable, costlier models such as Opus and Fable, while faster, cheaper Sonnet models handle building; limiting renders to four at a time, using half-size drafts, and waiting for approval before full-quality renders avoids overloading the computer.
- 0605:45
Review the cut against a mistake checklist
Claude checks ten frames per second for six problems: repeated animation, brief flashes, late-arriving text, graphics over the creator’s face, duplicated spoken words, and lip-sync drift. A checklist based on the creator’s own recurring corrections makes the review more person-like.
- 0706:16
Turn feedback into better instructions
After each cut, Claude applies the creator’s notes and identifies which instruction would have prevented each mistake, then rewrites the skill so future videos are less likely to repeat it. The creator still films and makes the final call; the accumulated notes, rather than a single prompt, shaped the result.
- 0807:02
Cost, time, and the limits of the result
This edit used about 600 million tokens—roughly 100 million for Opus planning and design direction and 500 million for Sonnet building—and took about six hours of Claude work, excluding time spent watching cuts and giving notes. Reusing graphics, tools, and the skill reduced usage from the first AI edit’s roughly 1.4 billion tokens and 12 hours; the creator estimates the current edit at about $160 at API prices, while their Claude Max 20X subscription covered it.
Tools & Resources
The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.
- 01The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.01:34
- 02The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.01:53
- 03The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.02:26
- 04The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.03:11
- 05The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.04:21
- 06The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.05:47
- 07The editing workflow uses Claude Code to perform separate video-production jobs and retain instructions as a skill.06:18
Whisper transcribes the raw footage and provides word-level timestamps for editing.
- 01Whisper transcribes the raw footage and provides word-level timestamps for editing.02:28
FFmpeg cuts the retakes after Claude identifies the clean takes.
- 01FFmpeg cuts the retakes after Claude identifies the clean takes.02:45
The site provides motion-graphics examples alongside the prompts used to create them.
- 01The site provides motion-graphics examples alongside the prompts used to create them.03:24
Hyperframes turns web pages into video and supports word-by-word captions.
- 01Hyperframes turns web pages into video and supports word-by-word captions.04:39
Opus is used for planning and creative direction rather than graphic construction.
- 01Opus is used for planning and creative direction rather than graphic construction.04:50
Fable is named among the higher-cost models used for planning and creative direction.
- 01Fable is named among the higher-cost models used for planning and creative direction.04:50
Sonnet is used for faster, lower-cost graphic construction.
- 01Sonnet is used for faster, lower-cost graphic construction.04:55
The creator’s subscription covered the edit’s usage instead of a separate API-price charge.
- 01The creator’s subscription covered the edit’s usage instead of a separate API-price charge.07:17